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EXPLORING THE MAIN WINDOW‌

Though much of this is covered in the "Mixcraft Reference" (pg. 19) section at the beginning of the manual, here we’ll go into a little more depth.

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TIMELINE

The Timeline indicates song position, represented either in minutes and seconds (Time mode), or in bars numbers and divisions (Beats mode).The gray area above the ruler is where in/out points, tempo, time signature, key, and song markers are displayed.

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PLAYHEAD

The playhead is a vertical line with a green triangle at the top that shows the current playback time, or where playback will occur when play or record is initiated.

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Clicking anywhere in the Timeline sets the playhead’s position and causes playback or recording to restart from that position.

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MAIN WINDOW TOOLBAR

The Main Window Toolbar contains button shortcuts for many frequently used functions and parameters. Here, we’ll go over its functions, buttons, and tools.

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OPEN NEW PROJECT

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Opens a new project.

LOAD PROJECT

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Loads an existing project.

ADD FILE

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Adds audio or MIDI files to a project on the currently selected track at the current Caret position.

SAVE

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Saves the current project.

BURN CD

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Burns the current project to a CD. (Your computer must have an internal or external CD burner.)

MIXDOWN TO AUDIO FILE

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Mixes the current project to a WAV or MP3 file.

UNDO

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Cancels the last operation. The same as pressing CTRL+Z.

REDO

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Restores the last operation. The same as pressing CTRL+Y.

ZOOM IN

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Widens the horizontal view of the Main Clip Grid (i.e. clips become larger).

ZOOM OUT

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Shrinks the horizontal view of the Main Clip Grid (i.e. clips become smaller).

MIDI LEARN

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Toggles MIDI Learn mode for hardware controller assignment. (See pg. 274, "MIDI Learn")

PREFERENCES

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Opens Mixcraft’s Preferences window

REGISTER

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Use this to register your copy of Mixcraft.

Note: The Register button disappears once Mixcraft has been properly registered. (See pg. 17, "Registration")

CLIP AUTOMATION DROP-DOWN MENU

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Selects the currently displayed Clip Automation parameter. (See pg. 42, "Automation")

SNAP SETTING

The Snap setting acts as a quantize control for placement of all elements in the Main Clip Grid including the playhead, markers, and clips, as well as moving, cutting, pasting, etc. Snap simplifies the process of keeping clips and markers exactly on bar and beat lines.

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To set the Snap level, click on the Snap Setting drop-down menu and a click a time division setting.

Snap Settings Off

Grid

Grid (Triplets) 1/2 Notes 1/4 Notes 1/8 Notes 1/16 Notes 1/32 Notes 1/64 Notes

1/4 Triplet Notes 1/8 Triplet Notes 1/16 Triplet Notes

SNAP TO GRID SETTING

You may have noticed that as Mixcraft’s horizontal view size is zoomed, the Main Clip Grid increment lines become finer (closer zoom) or coarser (farther zoom). The Snap To Grid setting conforms Snap to the light gray “sub” grid lines in the Main Clip Grid. You may find Snap To Grid works best in most situations. Use the Snap To Grid (Triplets) option if you’re working on music with a “three” feel.

SNAP MENU KEY SHORTCUTS

These really speed up setting the Snap resolution!

Shortcut Key

Value

~

Off

1

Bar

2

Half-notes

3

Quarter-notes

4

Eighth-notes

5

Sixteenth-notes

6

32nd-notes

7

64th-notes

TIME MODE/BEATS MODE

In Time mode, all controls and the timeline display time in minutes:seconds:milliseconds format.

In Beats mode, all controls and the timeline display time as measures:beats:fractional-beats.

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TRANSPORT

This is where you’ll find playback, recording, loop mode, and master volume.

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Shortcut Key Function Control
R

Record

Click the recording button to start recording.

Recording Button
HOME key

Rewind To Start

Resets the playback indicator to the start of the project.

Rewind to Start
CTRL + , (comma)

Rewind

Rewinds the playback indicator by a measure or so.

Rewind
SPACE BAR

Play/Stop

Starts and stops playback at the current playback indicator.

Play and Stop
CTRL +, (period)

Fast Forward

Fast forwards the playback indicator by a measure or so.

Fast Forwards
END key

Fast Forward To End

Resets the playback indicator to the end of the project.

Fast Forward to End
L

Loop Mode

Toggles loop mode for recording or playback.

Loop Mode
M

Metronome

Toggle the playback, recording, or count-in metronomes. Press ALT+P to toggle the playback metronome or ALT+O to toggle the recording metronome.

Metronome
(No key shortcut)

Punch In/Punch Out

Toggles punch in/out recording.

Punch In/Out

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RECORDING TIMER

Mixcraft includes a Recording Timer. This allows recording for a specified duration. To use the Recording Timer, select Mix>Use Recording Timer from the Main Window menus. Enter a number of minutes to record. (If you only want to record 30 seconds, enter 0.5)

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To turn off the recording timer, reselect Mix>Use Recording Timer to uncheck its selection.

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PLAYBACK TIME READOUT/DISPLAY

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This is the green readout that shows the current playback indicator time or measure and beat position. It also shows the current tempo, time signature, and key.

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PROJECT TEMPO, KEY AND TIME SIGNATURE

PROJECT TEMPO

All sounds that have a tempo and are set to Adjust To Project Tempo mode will conform to the project tempo. For example, if a sound has a tempo of 200 bpm and the project has a tempo of 100 bpm, the sound will playback two times as fast and be 1/2 the normal duration. In addition to affecting any tempo-adjusted sounds, the project tempo also determines the metronome rate.

PROJECT KEY

All sounds that have a key and are set to Adjust To Project Key mode will conform to the set project key. For example, if a sound has a key of A and the project’s key is B, the sound will playback two semitones or half steps higher than normal in order to be in tune with the key of B.

PROJECT TIME SIGNATURE

The time signature affects snap behavior if Snap is set to Snap To Measure or Snap To Bar. For example, if the time signature is 3/4 and the software is snapping to the

measure, it would mean that the software is snapping every three beats, instead of four beats for 4/4 time. The metronome will play based on the current time signature.

The numerator of the time signature indicates the number of beats per measure and the denominator indicates what type of note receives a beat.

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MASTER VOLUME

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The master volume adjusts the level of the entire mix. Move the slider left or right to set the desired volume. Master Volume also has an integrated master level VU meter.

Alternatively, you can right-click on the Transport and select Master Volume>Set Master Volume followed by choosing a level % or specifying an exact value. This menu can also be accessed by selecting Mix>Set Master Volume in the Main Windows menus.

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LOOP MODE & PUNCH IN/OUT

Mixcraft can be set to play or record in loop mode. Punch In/Out lets you record at a specific time section. These modes can work together or separately.

To loop a region, click the Loop mode button in the Transport, then drag the Loop Start

and Loop End markers in the Timeline to set a loop area.

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PUNCH IN/OUT

Punch In/Out recording lets you place markers that define where to start and end recording. To mark a region for punch in/out recording, click the Punch In/Out button.

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Set the Punch In and Punch Out handles in the Timeline.

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After setting up a punch area, press record, and the new recordings will be created inside the punch start and end.

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METRONOME

Mixcraft’s metronome clicks at the project tempo. It can be set to click during playback, recording, or both. To configure the metronome, click the metronome button.

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The dialog below opens:

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PLAYBACK

Checking this box makes the metronome click during playback. Pressing the M key will toggle it on and off.

RECORDING

Checking this box makes the metronome click during recording. Pressing SHIFT+M key will toggle it on and off.

RECORDING COUNT-IN MEASURES

Upon pressing the Record button, this gives a “countdown” before recording begins. The number selector lets you choose the length of the countdown length in measures.

METRONOME PREFERENCES

Metronome sounds and volume can be customized by selecting Preference>Metronome

in the Main Window menus.

PLAY EVERY X BEATS

The metronome can be configured to play on specific beats by creating a Marker and specifying this in the Edit Marker window. (See pg. 184,"Markers")

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