Track Right-Click Commands - Master Track

RegistrationMixcraft Main Window ReferenceLoading and Saving ProjectsMixcraft Audio Signal FlowMIDI BasicsMixing Down to Audio and Video FilesRendering VideosBurning Audio CDsMarkersUsing Virtual InstrumentsPlug-In ManagerRewireSeparate Music Into StemsUsing Natively Supported Hardware ControllersUsing Generic MIDI Controllers and Control SurfacesThe Mixcraft 10 Controller Script APIMusical Typing Keyboard (MTK)PreferencesMain Window MenusHotkeysCursorsTroubleshootingGlossaryAppendix 1: Using Melodyne for Basic Vocal TuningAppendix 2: Backing up Mixcraft Projects and DataAppendix 3: Nifty Uses for Output Bus TracksAppendix 4: Transmitting MIDI Clock/Sync to External DevicesAppendix 5: Freesound.org Creative Commons License TermsAppendix 6: Natively Supported Hardware ControllersAppendix 7: Copyrights and Trademarks

TRACK RIGHT-CLICK COMMANDS - MASTER TRACK

• Insert Track
These commands add a new Audio, Instrument, Video, Send, SubMix, Output, or Vocoder track directly above the current track.

• Show Master Track
Uncheck to hide the Master Track. The Master Track can also be shown or hidden by clicking on the Master button directly above the track list.

• Color

Changes the color of the Master Track.

• Link

Multiple tracks can also be linked together; this gangs up the volume, pan, mute, solo and send controls. It’s particularly useful if you have a group of similar tracks (like drums, or multiple backing vocals). You may have as many separate groups of tracks linked as you like. Linked tracks will display uniquely colored “chain” icons beneath the track name.

To link two or more tracks, select tracks as detailed in the previous section then choose from the following Link options:

  • Link Selected Tracks- Select two more tracks, then right-click Link>Link Selected Tracks

  • Unlink All- Unlike Fleetwood Mac, you can always break the chain (always break the chain...). Unlink All disables linking for alltracks in the current Link group (one track within the group must currently be selected before unlinking).

  • Unlink- This disables linking for only the selected track in the current Link group. Use this to remove a single track from the Link group.

Note: Track linking is overridden for volume, pan, or send if automation locks are enabled for these parameters.

FX...
Opens the Effects List window for the track where effects can be added and edited. This is the same as clicking the track fx button (next to the Arm button).

Show Effects On Tracks
Globally shows or hides insert display of effects next to the track list. Unless you're short on screen real estate (i.e., laptop), we recommend leaving this on.

Properties

  • Set Exact Volume...
    Opens a window where the track volume slider can be set precisely, either by slider control or by entering a numeric value.

  • Height
    Allows individual track heights to be adjusted to Small, Normal, Large, or Extra Large size.

  • Cycle Track Size
    Moves through Small, Normal, Large, or Extra Large track heights. (This one makes more sense when track height is selected via the [CTRL] + ' and [CTRL] + [SHIFT] + ' key shortcuts).

  • Choose Image...
    Each track can have its own image beneath the track name for personalization as well as organization. Choose from Mixcraft’s included images or import your own.

    To change the track image, double-click an existing track image or hover over the track image and click the pop-up button. You can also select Track>Properties>Choose Image… in the main window drop-down menus, or right-click on a track and select Properties>Choose Image...

    The Choose A Track Image window opens:

    To use an existing image, select one and click OK. To use a custom image, click Add My Own Image File..., navigate to the image to be added, select the desired image, and click Open. The image replaces the existing track image and is added to the list of thumbnail images.

    JPG, BMP, PNG, and GIF formats are supported, and custom images are permanently added to the track image library for use in future projects.